-Hot Spot 777-
oddly this is one of my personal favorite traditional slots I designed, i designed it from cues from one of my personal favorite slot games.
-Queen of The Desert-
the first project I was assigned on as a collab artist, it was a learning experience it being my first actual casino game to work on.
Through out working on it I feel I kinda began to learn the stylings of the casino touch.
-Haunted House: After Dark-
another collab title this time doing mostly 3D stuff. I was assigned to concept a room-centric pick bonus and transitions from room to room along with other
3D assets such as the tombstones and a witch and many other things.
-Magic Talisman-
a title that went through several iterations, a more traditional talisman style game to a 3D idea, to a more playful talisman style. I tried my best to cover them all.
-Fire Sorceress-
this game was some what a collab title, my colleague Joe did the topglass girl and the background art and I worked around his painterly style.
-Karate Kid-
this was a giant title project I wasn't truly apart of but had some free time to squeeze out the arena seen in the film for the game and a few other items that weren't used in the game.
3D assets such as the tombstones and a witch and many other things.
-The Kraken-
my favorite of the more whacky titles I worked on, and this one I believe was my first full title that I did everything.
-Cai Shen-
an abandoned project that was to be an Asian red style game based around the fu lu symbols and the gods of fortune and luck.
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